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AppGameKit

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AppGameKit vs Unity: What are the differences?

  1. Cost: One key difference between AppGameKit and Unity is the cost. AppGameKit offers a more affordable option with a one-time upfront fee for the software, making it a budget-friendly choice for developers. On the other hand, Unity follows a subscription-based model with various pricing tiers, including a free version with limited features and a pro version with a higher price tag.
  2. Programming Language: AppGameKit primarily uses a BASIC-like programming language called AGKScript, which offers ease of use and is suitable for beginners. Unity, on the other hand, utilizes C# as its main programming language, providing a more robust and versatile coding environment for experienced developers.
  3. Graphics Capabilities: Unity excels in terms of graphics capabilities compared to AppGameKit. It offers a powerful rendering engine and a wide range of graphical features, making it suitable for creating visually stunning and realistic games. AppGameKit, while still capable of creating visually appealing games, may have limitations in terms of advanced graphical effects.
  4. Platform Support: AppGameKit focuses primarily on desktop and mobile platforms, supporting Windows, macOS, iOS, and Android. Unity, on the other hand, provides extensive platform support, with the ability to build games for desktop, mobile, console (PlayStation, Xbox, Nintendo), and virtual reality (VR) platforms. This broader platform support makes Unity a more versatile choice for developers aiming to target multiple platforms.
  5. Community and Resources: Unity boasts a larger and more established community compared to AppGameKit. This means that there are more online resources, tutorials, and community support available for Unity users, making it easier to find assistance, exchange knowledge, and collaborate with other developers. AppGameKit's community, while smaller, is still active and supportive but may offer a more limited pool of resources and support channels.
  6. Editor Environment: Unity provides a comprehensive and feature-rich editor environment, offering a range of tools, visual scripting, and an extensive asset store. This makes it easier for developers to create, modify, and manage their projects efficiently. AppGameKit, while still providing a functional editor environment, may have fewer built-in tools and features, requiring developers to rely more on external tools or custom solutions.

In Summary, AppGameKit offers a more affordable option with its one-time upfront fee and uses AGKScript as its programming language, whereas Unity utilizes C# and provides more advanced graphics capabilities, broader platform support, a larger community, and a comprehensive editor environment.

Decisions about AppGameKit and Unity
norlin
Software Engineer / Game Developer at Norlin Games · | 7 upvotes · 87K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 84.5K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of AppGameKit
Pros of Unity
  • 2
    Good Scripting
  • 1
    C++
  • 1
    Ease of Use
  • 1
    Good Support System
  • 16
    Because it's a powerful engine, you can build anything
  • 14
    C# language
  • 11
    Very Popular
  • 7
    Easy to Use
  • 6
    He Has A Free VErsion
  • 6
    Cross Platform
  • 5
    2nd Game Engine In The World
  • 4
    Good Choise
  • 4
    Very Large Showcase

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Cons of AppGameKit
Cons of Unity
  • 1
    .exe Export Very Buggy
  • 1
    Poor Support
  • 1
    Poor Tools
  • 1
    Not Used By The Pro Developpers
  • 1
    Very Buggy
  • 1
    Poor Showcase
  • 1
    Not Have A Popular Games
  • 1
    The Coding Is Hard And Based On C++
  • 1
    Coding Is Poor-Quality
  • 1
    Help guides Require Updating
  • 1
    A Bit Pricey
  • 4
    Hard to get started with
  • 4
    Clunky UI
  • 4
    Closed source
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
  • 2
    Gigantic by being 9gb (thats what setup says)

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What is AppGameKit?

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

What is Unity?

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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